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Underrated FPS Spectre Divide outlines plans for crucial Season 1 update

Spectre Divide Season 1 is going to be make or break for the struggling but impressive FPS game, and it's been given even more time to cook.

Spectre Divide's developers will be the first to tell you that the fledgling FPS game hasn't had an easy start to life and is on the back foot. Mountaintop Studios' transparency about its player counts and how it's looking to bounce back is refreshing, and it knows as well as anyone that its Season 1 update is essentially a soft relaunch for the tactical shooter and a chance at redemption. The developer has now shared some new, expanded plans about what to expect from Spectre Divide Season 1, including when this delayed debut season will now arrive.

FPS game needs to succeed.

However, it quickly became clear that it still needed work in some areas, and the initial pricing of its cosmetics another go of things with Season 1. Initially, Mountaintop CEO and co-founder Nate Mitchell estimated that Season 1 would arrive in late December or January.

In a fresh update today, however, Mitchell says that it has been pushed back further to give it "more time to cook." Spectre Divide Season 1, titled Flashpoint, will now arrive in "late February."

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All of the content previously promised for Season 1 remains – there'll be a new Sponsor called Monark Tactical, a proper battle , a career and match history tab, and ranked rewards. The prices of cosmetics are also going to be reduced again, and $50 of free currency is going to be given to anyone that has already bought currency in Spectre Divide.

But Mountaintop has revealed a few extras that will now arrive with Season 1. The big one for me is a new sprinting mechanic that will speed up Spectre Divide's fairly sluggish movement. Mountaintop has already cranked up movement speed once before, and now the sprint mechanic will help you rotate around its fairly large maps much more swiftly. There will also be a brand new map called Canals, which brings the total number of maps up to five, and Spectre Divide will also be launching on consoles to further expand its reach.

Season 1 is certainly packing a lot of heat, and it needs to be. I'm really excited to see how all these additions and improvements land and if another marketing push (plus a console launch) can spark some new life into the 3v3 shooter. Until then, check out some of the free Steam games that it'll be going up against.

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