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New Code Vein gameplay trailer shows off a little more Anime Souls combat

If What if Bloodborne, but anime?"

Code Vein is just one part of Bandai Namco's plan to "aggressively" create new IP in the coming year.

A new trailer (above) shows off a bit more of Code Vein's moment-to-moment combat, and it's abundantly clear – as if it wasn't already – that it's sticking close to the Soulsbourne formula. It's a quick video, and for much of the runtime it's showing us some fairly standard chains of attacks and charge moves.

But there are a couple interesting new details as well. An AI companion is shown drawing aggro with a ranged attack at 0:38, and it makes me wonder whether party behavior is something you'll be able to tweak outside of battle.

The main character is also able to transform his cape into a pair of twin wolf spirits, which you can see at 0:13 and again at 0:26. They look a bit like the God Arcs from God Eater, although here it seems as though they have both offensive and defensive capabilities.

We still don't have a firm release date for Code Vein – it's set to come out sometime late this year.