The hard work of game development done, Sledgehammer have downed their heavy duty picks and, well, sledgehammers and begun the work of patching Call of Duty: Advanced Warfare. Which, as we all know, is done with toffee hammers.
Sledgehammer's latest patch focusses on improving Advanced Warfare's multiplayer.
The bulk of the changes are tweaks to the multiplayer maps, adjusting spawns and, from the notes, it seems that people were falling out of the level on pretty much every map.
Here are the changes from Sledgehammer's blog:
Multiplayer Improvements
Atlas Gorge – Momentum – Adjusted spawn locations
Biolab – Crane Wash – The Aerial Assault Drone out of world
Biolab – Hallway – Player out of world
Biolab – Jutting piece of collision – Player out of world
Defender – Security Gate Area – The Aerial Assault Drone and Recon Drone out of world
Defender – Laser Center – Care Package invalid location
Detroit – Jimmy's Diner Corner – Player out of world
Detroit – Lower Street – The Aerial Assault Drone and Recon Drone out of world
Detroit – Park – Portaling
Greenband – Atrium – Player out of world
Greenband – Zen Garden Lane – The Aerial Assault Drone and Recon Drone out of world
Greenband – Aquarium Lobby – The Aerial Assault Drone and Recon Drone out of world
Horizon – Mission Control – Player out of world
Horizon – Exterior Hangar – Player out of world
Instinct – Temple – Player out of world
Recovery – Command Center – Player out of world
Retreat – Pool Area – Player out of world
Retreat – Turtle Garden – Player out of world
Connectivity Optimizations
Exo Survival Improvements
Exo Survival Global – Losing HUD in Goliath
Exo Survival Global – AI issue after completing level 25